Graphic Design & Production (GRDP), AAS
Length of Program: 2 years (4 semesters)
Classes Offered: Day
Available Starts: Fall Semester
By the end of this program, students will be able to:
- Collaborate on design solutions.
- Demonstrate professionalism, ethics, and leadership.
- Constructively review, critique, and welcome feedback.
- Communicate visually and verbally with a variety of stakeholders.
- Apply knowledge of human experience and global context to design solutions.
- Apply the design process.
- Apply the principles and elements of design.
- Document and integrate design solutions.
- Utilize standards that protect the health, safety, and well-being of stakeholders.
- Demonstrate knowledge of and responsibility for sustainable design.
- Demonstrate technical knowledge.
| Code | Title | Credits |
|---|---|---|
| General Requirements | ||
| ARTS1250 | Design History | 3 |
| Communications Elective | 3 | |
| Natural Sciences/Mathematics Elective | 3 | |
| Social Sciences Elective | 3 | |
| General Elective | 3 | |
| Technical Requirements | ||
| EGDN1013 | Production Design | 3 |
| EGDN1014 | Industry and Profession | 1 |
| EGDN1021 | Typography Studio | 5 |
| EGDN2011 | Display Studio | 5 |
| EGDN2012 | Design Systems | 3 |
| EGDN2021 | Expo Studio | 5 |
| EGDN2022 | Multimedia | 3 |
| SODN1011 | Foundation Studio | 5 |
| SODN1012 | Design Representation | 3 |
| SODN1022 | Packaging Design | 3 |
| SODN1023 | Design Principles | 3 |
| SODN2014 | UX/UI Design | 3 |
| SODN2023 | Portfolio Design | 3 |
| Total Credits | 60 | |
The following sample academic plan demonstrates how a student's schedule might look on a semester-by-semester basis, including elective courses. Your actual degree plan may differ from this sequence, depending on whether you start in the fall or spring semester, what transfer credits you may have (if any), and which Hawk Core Curriculum courses and electives you take and when you take them.
The sample academic plan is for informational purposes only. To determine your academic plan, please meet with an academic advisor.
| First Year | ||
|---|---|---|
| Fall | Credits | |
| SODN1011 | Foundation Studio | 5 |
| SODN1012 | Design Representation | 3 |
| EGDN1013 | Production Design | 3 |
| EGDN1014 | Industry and Profession | 1 |
| ARTS1250 | Design History | 3 |
| Credits | 15 | |
| Spring | ||
| EGDN1021 | Typography Studio | 5 |
| SODN1022 | Packaging Design | 3 |
| SODN1023 | Design Principles | 3 |
| Social Sciences Elective | 3 | |
| Math/Natural Sciences Elective | 3 | |
| Credits | 17 | |
| Second Year | ||
| Fall | ||
| EGDN2011 | Display Studio | 5 |
| EGDN2012 | Design Systems | 3 |
| SODN2014 | UX/UI Design | 3 |
| Communications Elective | 3 | |
| Credits | 14 | |
| Spring | ||
| EGDN2021 | Expo Studio | 5 |
| EGDN2022 | Multimedia | 3 |
| SODN2023 | Portfolio Design | 3 |
| General Elective | 3 | |
| Credits | 14 | |
| Total Credits | 60 | |
Descriptions
EGDN1013 | Production Design | Lecture (3 Credits)
Production Design explores the materials, methods, and mechanical processes for production of print-ready publications and other print and digital media. Learning focuses on industry best practices, design production stages, and workflows for proofing, meeting, and managine production deadlines.
EGDN1014 | Industry and Profession | Seminar (1 Credit)
Industry and Profession explores the history, structure and organization of design practices. Discover and develop communication and collaborative skills along with an appreciation and understanding of the unique roles of design disciplines.
EGDN1021 | Typography Studio | Lecture/Studio (5 Credits)
Typography Studio introduces the tools, techniques, and principles of form and type through the hand and digital methods. Emphasis is placed on typography principles, technical agility, and type as visual language. Communicate design intent through appropriate use of type across a variety of design solutions.
Prerequisite(s): SODN1011
EGDN2011 | Display Studio | Lecture/Studio (5 Credits)
Display Studio explores structural packaging and display for a visual merchandising project in a retail setting. Emphasis is placed on addressing stakeholders, communicating brand expression, and human-scale design. Develop effective and interactive design solutions through research and prototyping.
Prerequisite(s): EGDN1021
EGDN2012 | Design Systems | Lecture (3 Credits)
Design Systems explores the creation of effective visual solutions for legibility, clarity, and ease of use. Learning focuses on graphic wayfinding components, cohesiveness, consistency, and scalability.
EGDN2021 | Expo Studio | Lecture/Studio (5 Credits)
Expo Studio explores systematic approaches to the design and development of a publication, exhibit, and related visual identity system. Emphasis is placed on key deliverables in publication and production, marketing, wayfinding, and structural display. Gain effective communication skills from design concepts to design solutions.
Prerequisite(s): EGDN2011
EGDN2022 | Multimedia | Lecture (3 Credits)
Multimedia explores the tools, concepts, and production methods needed to create engaging design narratives. Learning focuses on the meaning, messaging, typography, image, and time-based motion communication.
SODN1011 | Foundation Studio | Lecture/Studio (5 Credits)
Foundation Studio explores design problems and solutions through the understanding of the design process. Emphasis is placed on design thinking, making, and technical, spatial and conceptual composition. Develop effective design solutions through the exploration of fundamental design principles and processes.
SODN1012 | Design Representation | Lecture (3 Credits)
Design Representation is an introduction to methods of visual graphics and the basic tools and skills needed to develop professional presentations. Develop an understanding of analog and digital tools, composition, visual narrative, and verbal and visual communication.
SODN1023 | Design Principles | Lecture (3 Credits)
Design Principles introduces the fundamental processes and concepts of design thinking and making used in the development of design projects. Explore 2D and 3D space through experimentation, handson projects, and iterative making to achieve design outcomes.
SODN1022 | Packaging Design | Lecture (3 Credits)
Packaging Design explores the creation and design of a product enclosure for the retail environment. Learning is focused on marketability, brand expression, structural application, materials, surface elements, and sustainability.
SODN2014 | UX/UI Design | Lecture (3 Credits)
UX/UI Design examines the technology, processes, and tools that define digital experiences and interaction between the end user and the product. Learning focuses on how User Experience (UX) and User Interface (UI) design enhance engagement, understanding, and experience through digital product aesthetics and functionality.
SODN2023 | Portfolio Design | Lecture (3 Credits)
Portfolio Design explores personal brand, visual identity, and professional portfolio through selfreflection, research, ideation, and assessment. Curate and compose current design work, focusing on selection, organization, and presentation for professional career goals.
Prerequisite(s): EGDN2011, Or IARC2011, Or MDES2120, Or ARCH2011
ARTS1250 | Design History | Lecture (3 Credits)
Design has shaped human civilization for centuries, influencing everything from the tools we use to the ways we communicate and experience the world. This course surveys key design movements, cultural trends, and influential figures in graphic and object design, art, and architecture from the mid-nineteenth century to the present. You’ll use language of design to place its historical context and to explore its ongoing influence in shaping the modern world.
General Education: Humanities